The insects are buzzing heavy with the actual temperatures.
Built along the metallic line.
Fun fact that the show was in the St. Pauli Barrio inside of the infamous Millerntorstadium.
It was a literal blast, starting with a small collaboration, extending to a layout full of sound, engineering and street art/graffiti and rounding things up with an all-nighter in diverse clubs…
As a small surprise he also brought a tropical DJ booth along with a DJ and a selector.
My counterpart was a spraycan which got ‘blasted’ by the music. The spraycan being a tower of varying colour sounds echoing the acoustical sounds. The whole shape is deformed in a mix between an astral body and a bullit-like bending caused by the metal ball which is an integral part of a spraycan.
Unfortunately the shots of the collabo are semi, as lighting and stuff had to be improvised.
Occasionally things take time…
…so now we can finally kick off the results of our collaboration work.
Some time ago Shobrick and I collaborated for this project. Shobrick is a great photographer and director. After an introduction by Nicolas Forsans, Shobrick got in touch with me. He sent me a few images and asked if I can make a mech for a scene he had in mind. Somewhere between Shirow and Kojima. He told me about the setting and stuff, so I could get the vibe and the direction he was heading to.
After a few versions this 6-legged walker tank | Hexapod was finally designed. You can find the stand-alone images of the tank and building notes further down >>>. After attaching some decals to it, the Hexapod was sent to Shobrick.
Shobrick then did his magic. He gathered his crew of set designers (Paul de Laroche, Frédéric Mercier and his son Anton) and other great people help designing, creating and staging the setting. This was great to follow along while the ruins started developing with other details such as the neon signs and billboards. Once the setting was developed Shobrick took the photos at at an impressible high end performance.
And the result is breath-taking!
For Shobrick this was his last project with the bricks for now as he wants to further follow his path of being a film director. I am proud to have been able to work with him.
Enough foreword, without further ado here comes the show:
– image credits and copyright by Shobrick –
The model needed dynamic posing alongside articulation combined with a plausible and aesthetic pleasing design. Getting the right balance between form and function was the leading light for this build.
The first inspiration led to a direction with a dog or animal like mech. Taking a different direction, the former body was replaced by the Hexapod design later on. Only the head and the color scheme were adopted from the prior version. One reason was that there to be some kind of heavy artillery as it should be a designated war machine, staged in combat scenes. This and a plausible, functional design with ‘play’ features directed the frame to be highly articulated and moveable. The special play feature is the rotating weapons platform which in reverse direction can snug together with the head, giving it a compact and heavy armored feeling. Once rotated the cannon moves into action. Two weapon slots on the front legs allow close range combat, 8 launchers attached to the sides of the platform allow additional performance.
The final image series have been published in the Geek magazine S09E03
Exclusive online coverage by The Brothers Brick
Some time ago I made a spaceship for a blind-pass-along-game. That was a great opportunity to dwell into the depths of deep space reconnaissance.
That was the first version. Later I made another version, featuring a different colour scheme alongside some minor tweaks.
In addition I gave this version a sticker job with various decals.
Due to the increasing popularity I made another version with a custom paint job, meaning that I painted several elements.